May 30, 2025
Game Asset Creation – Military Radio
In this breakdown, we’ll walk through the entire creation process behind the Harris AN/PRC-150 military radio from initial reference gathering and modeling, all the way to texturing,…
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May 30, 2025
Game Asset Creation – Military Radio
In this breakdown, we’ll walk through the entire creation process behind the Harris AN/PRC-150 military radio from initial reference gathering and modeling, all the way to texturing,…
Lighting Breakdown – Chiappa Rhino
In this blog post, we share a breakdown of the lighting techniques we used to render the Chiappa Rhino revolver model. We explain how we positioned lights and managed reflections to achieve a…
May 28, 2025
Unreal Engine – Pixelate Post Process Effect
In this blog post, we explore how to create a pixelation effect in Unreal Engine, demonstrating our method step-by-step. We detail the process of manipulating post-process materials and…
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May 30, 2025
Game Asset Creation – Military Radio
In this breakdown, we’ll walk through the entire creation process behind the Harris AN/PRC-150 military radio from initial reference gathering and modeling, all the way to texturing,…
Lighting Breakdown – Chiappa Rhino
In this blog post, we share a breakdown of the lighting techniques we used to render the Chiappa Rhino revolver model. We explain how we positioned lights and managed reflections to achieve a…
May 28, 2025
Unreal Engine – Pixelate Post Process Effect
In this blog post, we explore how to create a pixelation effect in Unreal Engine, demonstrating our method step-by-step. We detail the process of manipulating post-process materials and…
May 27, 2025
Unreal Engine 5 – Sharpening Post ProcessEffect
In this breakdown, we explain how to create a sharpening effect using post-process materials in Unreal Engine 5. We detail the steps to enhance visual clarity by adjusting exposed parameters…
May 26, 2025
Unreal Engine – Post Process Lens Distortion
In this blog post, we discuss how to create a lens distortion effect using a post-process material in Unreal Engine. We walk through the steps needed to manipulate camera effects to add…
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